Tag Archives: ironman

My first week of Dancer, Xslate and Bootstrap

As I mentioned last week, I've started working with Dancer in earnest. This week, I climbed three learning curves at the same time: Dancer, Xslate and Bootstrap. Skeleton before template I started off with the incredibly-handy "Dancer Cowbell" template by A. Gordon, which is a complete skeleton app that brings together Dancer, Template::Toolkit, Bootstrap, and [...]

Posted in perl programming | Also tagged , , , | 11 Responses

Wallflower no more

I've done a lot of things with Perl. I started with some log file analysis, went on to data munging and numerical analysis, learned to write modules, started contributing to the toolchain, packaged Strawberry Perl, got into CPAN Testers, and eventually started hacking on the Perl core. One thing I've never done much of is [...]

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Why PERL_UNICODE makes me SAD

When I first got a bug report that Capture::Tiny was breaking under PERL_UNICODE=SAD, I though it would be an easy thing to fix. I was so wrong... I had no idea what a rabbit hole I was in for. What the heck is PERL_UNICODE? Unless you're American, you've probably heard of Unicode. Even if you're [...]

Posted in perl programming | Also tagged , | 5 Responses

Updated: Visualizing Perl 5 release history

Perl Release History

Today marks the release of Perl 5.16.2. I've updated my Perl 5 release history chart to reflect this and other recent releases, as well as the forthcoming 5.12.5 security release (expected in November) and next year's 5.18.0. The 5.12.5 release will be notable for falling outside the regular support window, but within the security support [...]

Posted in p5p, perl programming | Also tagged , , | 5 Responses

Back to blogging and what I've been up to lately

Wow. I haven't blogged here since April. For a long time, I was writing weekly as part of the Ironman challenge. Then I dropped out, but still blogged occasionally. Then even that stopped. It's time to get started again. I miss the discipline of thinking about what ideas I have to contribute and crafting them [...]

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